{"id":15466,"date":"2016-09-28T00:01:10","date_gmt":"2016-09-28T00:01:10","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=15466"},"modified":"2016-09-10T07:49:13","modified_gmt":"2016-09-10T07:49:13","slug":"shadow-archer-wii-u","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2016\/09\/28\/shadow-archer-wii-u\/","title":{"rendered":"Shadow Archer (Wii U)"},"content":{"rendered":"<p><span style=\"color: #000000; font-family: Times New Roman;\"><a href=\"http:\/\/www.gamerdad.com\/blog\/shadow_box\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-15464\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_BOX-150x58.jpg\" alt=\"SHADOW_BOX\" width=\"150\" height=\"58\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_BOX-150x58.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_BOX-300x116.jpg 300w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_BOX.jpg 400w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a>Shadow Archer is like something you\u2019d play back on the NES or in an arcade from the 80\u2019s.\u00a0 You play as a dark elven archer who must shoot arrows at an onslaught of spiders and spirits who have invaded a night forest clearing.\u00a0 You can tell the developers were trying to recreate a simple game from a simpler time in gaming.\u00a0 It\u2019s available to download on Wii U.<\/span><\/p>\n<p><span style=\"color: #000000; font-family: Times New Roman;\">Controls are easy enough.\u00a0 Use the D-pad to move in all directions, and press any button to fire arrows.\u00a0 You\u2019ll battle mostly spiders, but as your score increases, the spiders will change color and become harder, and later you\u2019ll have to deal with spirits and your arrows go right through them!\u00a0 You don\u2019t want to fire your arrows willy-nilly either.\u00a0 You have a limited supply and once you run out, that\u2019s it.\u00a0 Luckily defeated enemies will sometimes drop arrows to replenish your supply.\u00a0 So as long as you\u2019re careful, it\u2019s pretty hard to run out of ammo.\u00a0 If you get hit, you\u2019ll lose a heart.\u00a0 Be on the lookout for heart pickups from defeated enemies as well to refill your heart meter.\u00a0 Other power-ups include special light arrows that can defeat multiple enemies with one shot, so make it count!\u00a0 When you lose all your hearts, it\u2019s Game Over.<\/span><\/p>\n<p><span style=\"color: #000000; font-family: Times New Roman;\">The 8-bit music is both disappointing and refreshingly accurate at the same time.\u00a0 The title screen music is just Fur Elise, a popular piano tune, and the in-game music is Moonlight Sonata, Third Movement.\u00a0 While I am disappointed in the lack of creativity in the tunes, it\u2019s also how a lot of music was done back then.\u00a0 Many old games used classical music pieces as their score, as it wasn\u2019t uncommon for a few people to work on a game, and they might\u2019ve not all been composers.\u00a0 Classical music was already written and was usually in the public domain, so that was a fallback for many a developer.\u00a0 Games like Gyruss and even Mario Bros. used classical works as their soundtrack.<\/span><\/p>\n<p><span style=\"color: #000000; font-family: Times New Roman;\">But the game has a few other disappointments as well.\u00a0 The graphics look like they were either modified or lifted straight from The Legend of Zelda, the game doesn\u2019t save your high score after you turn the Wii U off (I know old games wouldn\u2019t either, but come on), and some extra modes would\u2019ve been nice.\u00a0 Like maybe a mode where you get unlimited arrows and can just go crazy, or a two-player simultaneous option.\u00a0 If this really were a game from back when, I might\u2019ve rented it once on the NES or plunked a couple of quarters into it in arcades, but that\u2019s it.\u00a0 It\u2019s not a bad game, but it just doesn\u2019t stand out enough.<\/span><\/p>\n<p><span style=\"color: #000000; font-family: Times New Roman;\">\u00a0<a href=\"http:\/\/www.gamerdad.com\/blog\/shadow_screen\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-15465\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_SCREEN.jpg\" alt=\"SHADOW_SCREEN\" width=\"500\" height=\"280\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_SCREEN-150x84.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2016\/09\/SHADOW_SCREEN-300x168.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/span><\/p>\n<p><strong><span style=\"color: #000000; font-family: Times New Roman;\">Kid Factor:<\/span><\/strong><\/p>\n<p><span style=\"color: #000000; font-family: Times New Roman;\">Shadow Archer is rated E for Everyone with an ESRB descriptor of Mild Fantasy Violence.\u00a0 When anything dies in the game, they just disappear, so violence is fairly minimal.\u00a0 Reading skill isn\u2019t needed, but younger gamers might get bored of the simplistic gameplay.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shadow Archer is like something you\u2019d play back on the NES or in an arcade from the 80\u2019s.\u00a0 You play as a dark elven archer who must shoot arrows at an onslaught of spiders and spirits who have invaded a night forest clearing.\u00a0 You can tell the developers were trying to recreate a simple game [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":15464,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-15466","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/15466","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=15466"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/15466\/revisions"}],"predecessor-version":[{"id":15468,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/15466\/revisions\/15468"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/15464"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=15466"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=15466"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=15466"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}