{"id":17402,"date":"2018-01-24T00:01:52","date_gmt":"2018-01-24T00:01:52","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=17402"},"modified":"2018-01-10T18:14:29","modified_gmt":"2018-01-10T18:14:29","slug":"amazing-katamari-damacy-ios-android","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2018\/01\/24\/amazing-katamari-damacy-ios-android\/","title":{"rendered":"Amazing Katamari Damacy (iOS, Android)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/katamari_box\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-17400\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/KATAMARI_BOX-150x150.jpg\" alt=\"\" width=\"150\" height=\"150\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/KATAMARI_BOX-150x150.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/KATAMARI_BOX.jpg 300w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a>Katamari Damacy is one of the weirdest game series you\u2019ll ever play.\u00a0 You roll around a sticky ball that can roll up anything, including animals, people, and buildings, and try to make it as big as you can in a time limit.\u00a0 I love this series, and the first game was even my Game of the Year back in 2004.\u00a0 Recently, Bandai Namco, the makers of the game, have dabbled in some mobile Katamari entries, including <a href=\"http:\/\/www.gamerdad.com\/blog\/2016\/08\/12\/tap-my-katamari-ios-android\/\"><strong>an endless clicker I reviewed a while back<\/strong><\/a>.\u00a0 And now they\u2019re tackling continuous runners as well with Amazing Katamari Damacy.\u00a0 It\u2019s a free-to-play downloadable title for iOS and Android devices, but reviewed on iPad here.<\/p>\n<p>In the game you roll the katamari through a corridor trying to roll up smaller things and avoid bigger things.\u00a0 They really got the spirit of the game right with this, as when you get bigger you can start to roll up things you couldn\u2019t before.\u00a0 Move your finger on the touch screen left and right to move in those directions, and swipe up to jump over obstacles.\u00a0 And that\u2019s all you do!<\/p>\n<p>There are a few things that can stop you.\u00a0 If you run into too many obstacles, the King of All Cosmos will get mad and follow you and you can even see his looming shadow!\u00a0 But if you can avoid any obstacles during this time, he\u2019ll stop getting mad and go away.\u00a0 But keep hitting obstacles and he\u2019ll stop your game.\u00a0 The other thing that can instantly stop your game are these little black holes that you must avoid or jump over.\u00a0 I hate those things!\u00a0 At the end of your run you can earn coins.<\/p>\n<p>Power-ups come in the form of cousins.\u00a0 Collect them during your run to temporarily turn into a ball to collect coins faster, gain a shield, and more.\u00a0 Use coins to cause the duration of cousin power-ups to last longer.\u00a0 You can also send off rockets to collect coins, rubies, and star fragments later, but I didn\u2019t really understand how that and star fragments work.\u00a0 They don\u2019t make it very clear in the game.\u00a0 Sometimes less is more.\u00a0 But you can use rubies as continues and to buy other things.\u00a0 As a free-to-play game, you can also buy rubies and coins with real money in the store.\u00a0 There are daily challenges to obtain as well.<\/p>\n<p>Like I said, I really like how they captured the spirit of the game into a continuous runner.\u00a0 Turned out better than the endless clicker did, I think.\u00a0 Even the graphics are better than in other Katamari games.\u00a0 I do wish that they played more than one song as you roll.\u00a0 The main Katamari theme from the first game is cool, but there are so many other great songs in the series they could\u2019ve used as well.\u00a0 While the game turned out better than I thought it would, it still didn\u2019t hold my interest for very long.\u00a0 For a while, Namco was beating a dead horse by releasing too many Katamari games, but I think we\u2019re ready for another main one.\u00a0 How about one on the Switch, Namco?<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/katamari_screen\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-17401\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/KATAMARI_SCREEN.jpg\" alt=\"\" width=\"500\" height=\"667\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/KATAMARI_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/KATAMARI_SCREEN-112x150.jpg 112w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/KATAMARI_SCREEN-225x300.jpg 225w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>Nothing too violent or objectionable here, although later on you can roll up people and animals.\u00a0 Parental supervision is still recommended for the in-game ads and purchases.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Katamari Damacy is one of the weirdest game series you\u2019ll ever play.\u00a0 You roll around a sticky ball that can roll up anything, including animals, people, and buildings, and try to make it as big as you can in a time limit.\u00a0 I love this series, and the first game was even my Game of [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":17400,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-17402","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/17402","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=17402"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/17402\/revisions"}],"predecessor-version":[{"id":17404,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/17402\/revisions\/17404"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/17400"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=17402"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=17402"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=17402"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}