{"id":17466,"date":"2018-02-14T00:01:00","date_gmt":"2018-02-14T00:01:00","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=17466"},"modified":"2018-01-30T03:31:21","modified_gmt":"2018-01-30T03:31:21","slug":"the-inner-world-the-last-wind-monk-ps4-xbox-one-pc-mobile","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2018\/02\/14\/the-inner-world-the-last-wind-monk-ps4-xbox-one-pc-mobile\/","title":{"rendered":"The Inner World: The Last Wind Monk (PS4, Xbox One, PC, Mobile)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/inner_box-2\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-thumbnail wp-image-17464\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_BOX-150x60.jpg\" alt=\"\" width=\"150\" height=\"60\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_BOX-150x60.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_BOX-300x120.jpg 300w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_BOX.jpg 400w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a>The Inner World: The Last Wind Monk is a sequel to<a href=\"http:\/\/www.gamerdad.com\/blog\/2017\/05\/31\/the-inner-world-ps4-xbox-one-pc-ios-google-play\/\"><strong> a cartoony point and click adventure I reviewed last year<\/strong><\/a> (played here on PS4).\u00a0 In a subterranean world surrounded by dirt, the people of this land live on the inside of a sphere.\u00a0 Around the sphere are wind holes that provide its citizens with air to breathe, and those holes are guarded by wind monks.\u00a0 In the game you play as (mostly) Robert, a young man who was adopted by one of the wind monks.\u00a0 This sequel takes place a couple of years after the first game.\u00a0 After Robert defeated the villain and discovered his true identity, he finds a new adversary who wants to destroy all of Robert\u2019s new family.\u00a0 It\u2019s up to Robert and his friends Laura and Peck the pidgeon to find the last Wind Monk and save the day again!<\/p>\n<p>The game looks and plays pretty much like the last one.\u00a0 You control Robert directly, and can press a button to bring up hotspots of items on screen that you can interact with.\u00a0 Then you\u2019ll get a picture cue allowing you to do things like examine an item, pick it up, use it, talk to someone, or combine an item with something else.\u00a0 You can also bring up an inventory to do the same thing.<\/p>\n<p>They\u2019ve added a few improvements here and there.\u00a0 The game is now split into six chapters which will take about 2 to 3 hours to complete each, so it\u2019s a bit longer than the last game.\u00a0 And in most chapters, you can switch to play as either Robert, Laura, or Peck the pigeon.\u00a0 Although you\u2019ll really only need to use Peck if you need to get something out of reach (since he can fly).<\/p>\n<p>The problems that plagued the first game are still here, though.\u00a0 The controls are a bit unconventional and frustrating at times, at least on the PS4 version.\u00a0 And the puzzles aren\u2019t very logical and intuitive, and they\u2019re even more cryptic this time around.\u00a0 Luckily there is a very extensive help system.\u00a0 I had to use it a lot, but at the end of the game, it still let me get the \u2018no hints\u2019 trophy.\u00a0 I don\u2019t know if that\u2019s a bug or if they intentionally did that since the game would be impossible without hints.\u00a0 Honestly, I would\u2019ve stopped playing because of these problems, but the charming visuals, interesting story, and excellent voice work kept me reeled in enough to put up with the quibbles.\u00a0 Even though they try to explain what happened in the first game, it\u2019s helpful if you play that before starting the sequel, though.<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/inner_screen-2\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-17465\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_SCREEN.jpg\" alt=\"\" width=\"500\" height=\"281\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_SCREEN-150x84.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2018\/01\/INNER_SCREEN-300x169.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>The Last Wind Monk is rated E-10 with ESRB descriptors of Language, Mild Cartoon Violence, and Use of Alcohol.\u00a0 They do say \u2018damn\u2019 a few times, and one of the puzzles involves alcohol, but you don\u2019t drink it.\u00a0 You only need it to prove you\u2019re an adult.\u00a0 But the game also touches on serious themes like religion and politics, as well as activities like sacrifices and executions, so I think it\u2019s better suited to teens and older gamers anyway.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Inner World: The Last Wind Monk is a sequel to a cartoony point and click adventure I reviewed last year (played here on PS4).\u00a0 In a subterranean world surrounded by dirt, the people of this land live on the inside of a sphere.\u00a0 Around the sphere are wind holes that provide its citizens with [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":17464,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-17466","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/17466","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=17466"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/17466\/revisions"}],"predecessor-version":[{"id":17468,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/17466\/revisions\/17468"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/17464"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=17466"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=17466"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=17466"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}