{"id":20033,"date":"2020-04-10T00:01:22","date_gmt":"2020-04-10T00:01:22","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=20033"},"modified":"2020-03-28T17:01:02","modified_gmt":"2020-03-28T17:01:02","slug":"missile-command-recharged-mobile","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2020\/04\/10\/missile-command-recharged-mobile\/","title":{"rendered":"Missile Command: Recharged (Mobile)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/missile_box\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-thumbnail wp-image-20028\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/03\/MISSILE_BOX-150x57.jpg\" alt=\"\" width=\"150\" height=\"57\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/03\/MISSILE_BOX-150x57.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/03\/MISSILE_BOX.jpg 300w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a>Missile Command was one of Atari\u2019s biggest arcade hits in the 80s, so to celebrate the game\u2019s 40<sup>th<\/sup> anniversary, now you can play a new iteration on mobile devices (reviewed on iPad here).\u00a0 This free-to-play version features updated neo-retro graphics, power-ups, and more modern features.<\/p>\n<p>Just like the old game, missiles will fly down from the top of the screen, and you must intercept them with your own.\u00a0 In the old game, you used a trackball (it\u2019s like a reverse mouse) to move a cursor to dictate where your missiles will go, but here you just use the touch screen.\u00a0 But don\u2019t think it makes the game any easier!\u00a0 Whenever your missiles arrive where you tapped on the screen, they will explode in a circle.\u00a0 Any enemy missiles caught in this explosion will be destroyed and make their own circle.\u00a0 Try to chain explosions together for bonus points.\u00a0 If the missiles reach the bottom of the screen, they may destroy one of your cities on the ground.\u00a0 When you lose all your cities and missile stations, it\u2019s Game Over and you see the famous \u201cThe End\u201d screen!<\/p>\n<p>Aside from some updated Pac-Man Championship Edition style graphics and music, the game also adds power-ups.\u00a0 They\u2019ll travel from one side of the screen to the other, and if you hit them, you might get a boost like bigger explosions for a short while, faster missiles, a bomb to destroy all missiles, or shields for your cities.\u00a0 Watch out for blimps that travel across the screen as well.\u00a0 Destroy them before they drop too many missiles on you!\u00a0 When the game is over, your score is tallied up and you can spend the points on permanent upgrades like bigger explosions, faster missiles, and speedier reload and rebuild times.<\/p>\n<p>One neat feature you can turn on is Augmented Reality, or AR.\u00a0 This uses the camera on your mobile device to make it look like there\u2019s a Missile Command arcade machine in front of you!\u00a0 You can have the cabinet in your living room, back yard, or while you go potty!\u00a0 You can also play the game in this mode as well, but even though the cabinet has a track ball, you still have to use the touch screen to play, so it\u2019s a little harder.<\/p>\n<p>Due to the free-to-play nature of this game, one of the only problems I had is that you can only play three times before you have to wait to play again, and you must wait like, 15 to 20 minutes, which seems a bit long.\u00a0 You can view ads to play more, or pay a one time fee for continuous play.\u00a0 I also wish that they would tell you what the power-ups are.\u00a0 If they do, they\u2019re not distinguishable enough.\u00a0 But otherwise, this is a fun little arcade classic update time waster.<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/missile_screen\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20029\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/03\/MISSILE_SCREEN.jpg\" alt=\"\" width=\"500\" height=\"250\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/03\/MISSILE_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/03\/MISSILE_SCREEN-150x75.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/03\/MISSILE_SCREEN-300x150.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>Even though you\u2019re firing missiles and seeing cities get destroyed, everything on screen is just represented by geometric shapes, so a lot of the violence is negated.\u00a0 Reading skill is helpful for some of the text, but not necessary just to play.\u00a0 Parental supervision is recommended for the in-game ads and purchases.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Missile Command was one of Atari\u2019s biggest arcade hits in the 80s, so to celebrate the game\u2019s 40th anniversary, now you can play a new iteration on mobile devices (reviewed on iPad here).\u00a0 This free-to-play version features updated neo-retro graphics, power-ups, and more modern features. Just like the old game, missiles will fly down from [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":20028,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-20033","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/20033","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=20033"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/20033\/revisions"}],"predecessor-version":[{"id":20035,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/20033\/revisions\/20035"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/20028"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=20033"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=20033"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=20033"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}