{"id":20173,"date":"2020-06-10T00:01:18","date_gmt":"2020-06-10T00:01:18","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=20173"},"modified":"2020-05-18T13:20:07","modified_gmt":"2020-05-18T13:20:07","slug":"fly-punch-boom-switch-pc","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2020\/06\/10\/fly-punch-boom-switch-pc\/","title":{"rendered":"Fly Punch Boom!  (Switch, PC)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/fly_box\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-thumbnail wp-image-20169\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/05\/FLY_BOX-150x118.jpg\" alt=\"\" width=\"150\" height=\"118\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/05\/FLY_BOX-150x118.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/05\/FLY_BOX.jpg 300w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a>If there was ever a game that needed the Dragon Ball Z license, this is it!\u00a0 Fly Punch Boom! is a unique take on fighting games.\u00a0 You control a Punchy, a super powerful being with the ability to fly and possesses ridiculously strong attacks.\u00a0 You fight other Punchies in locations like cities, underwater, and even outer space.\u00a0 This over-the-top action fighter is available on Switch and PC, but reviewed on Switch here.<\/p>\n<p>Basic modes in the game include the ability to fight other players locally in one on one and two on two matches.\u00a0 You can also battle online.\u00a0 There is also an Arcade mode for single players where you fight each character in succession and can change the difficulty.\u00a0 The characters you can play as, as well as the locations, look like badly drawn scribbles in a kid\u2019s notebook.\u00a0 Some of the fighters you can choose include an Elvis impersonating chicken, a robot, fat wrestler, and more.\u00a0 Although I didn\u2019t notice much difference in their basic moves, though.<\/p>\n<p>In battle, you and your opponent can fly around an arena.\u00a0 I love how the dotted line borders of the area stretch out like a rubber band when you hit them.\u00a0 As you fly, you can boost with the B button and when you get close to the other fighter, you can press buttons to punch, counter, or throw.\u00a0 These actions have kind of a rock-paper-scissors effect, and once you choose one, you must time the button presses with a meter or rapidly tap a button to land a blow.\u00a0 If you get hit too many times and are about to die, you can time another button press with a moving meter to get back into the game.\u00a0 It\u2019s like a fighting game with quick time events.\u00a0 Long distance attacks include punching background objects like buildings and even planets toward the other fighter.\u00a0 And if you collect enough green glowing things, you can activate a Spirit Bomb style attack to throw at the other player as well.<\/p>\n<p>One thing I do like about this game is that it has both a thorough interactive tutorial and instructions you can read later. \u00a0And the \u2018finishing move\u2019 death animations are pretty funny.\u00a0 But even then, I guess I just didn\u2019t \u2018get\u2019 the game.\u00a0 I\u2019m not a big fan of quick time events in games, which this one is full of.\u00a0 And these things happen so fast in the game that you have to have split second reaction times and if you blink, you\u2019ll miss them.\u00a0 Plus the camera can zoom from far out to see the whole battlefield, to a close up of a character\u2019s face in less than a second.\u00a0 And this happens all the time so it can get very chaotic and disorienting.\u00a0 If the game ran at about half the speed, I\u2019d probably like it more.<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/fly_screen\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-20170\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/05\/FLY_SCREEN.jpg\" alt=\"\" width=\"500\" height=\"281\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/05\/FLY_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/05\/FLY_SCREEN-150x84.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2020\/05\/FLY_SCREEN-300x169.jpg 300w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>Fly Punch Boom! is rated E-10 with ESRB descriptors of Comic Mischief and Fantasy Violence.\u00a0 You can punch, kick, and throw energy blasts at the other players, and defeat animations include such \u2018Road Runner\u2019 style antics as being thrown into rows of buildings, getting zapped by giant aliens, and more.\u00a0 But it\u2019s all very silly and cartoony.\u00a0\u00a0 Reading skill is helpful for the text, and younger gamers may find it a bit too difficult.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If there was ever a game that needed the Dragon Ball Z license, this is it!\u00a0 Fly Punch Boom! is a unique take on fighting games.\u00a0 You control a Punchy, a super powerful being with the ability to fly and possesses ridiculously strong attacks.\u00a0 You fight other Punchies in locations like cities, underwater, and even [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":20169,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-20173","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/20173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=20173"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/20173\/revisions"}],"predecessor-version":[{"id":20175,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/20173\/revisions\/20175"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/20169"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=20173"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=20173"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=20173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}