{"id":21518,"date":"2021-09-08T00:01:20","date_gmt":"2021-09-08T00:01:20","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=21518"},"modified":"2021-08-18T01:50:52","modified_gmt":"2021-08-18T01:50:52","slug":"glyph-switch-pc","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2021\/09\/08\/glyph-switch-pc\/","title":{"rendered":"Glyph (Switch, PC)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/glyph_box\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-thumbnail wp-image-21514\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_BOX-129x150.jpg\" alt=\"\" width=\"129\" height=\"150\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_BOX-129x150.jpg 129w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_BOX-258x300.jpg 258w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_BOX.jpg 300w\" sizes=\"auto, (max-width: 129px) 100vw, 129px\" \/><\/a>One of my favorite arcade games from back in the 80\u2019s was Marble Madness, and I\u2019ve always enjoyed trying out various marble rolling games since then.\u00a0 Whether it be Super Monkey Ball, Marble Blast Ultra, Koronipa, or what have you.\u00a0 So I was pleasantly surprised to find out that Glyph is the same kind of game!\u00a0 In Glyph you control a mechanical scarab beetle as you try to uncover ancient desert ruins.\u00a0 Your beetle mostly rolls up into a ball to move around.\u00a0 Kind of reminds me of those Bakugan toys.\u00a0 But you can do other things, too, like jump.\u00a0 Roll around buried desert ruins and try to avoid touching the sands as you collect coins and gems while reaching the end of each obstacle filled maze.\u00a0 It\u2019s available on Switch and PC, but reviewed on Switch here.<\/p>\n<p>In each level you\u2019ll mostly use the L stick to roll around.\u00a0 To reach the end of a level, you must collect a key (or maybe more) that opens a portal.\u00a0 Reach the portal to finish the level.\u00a0 In each stage are coins to collect and sometimes even hidden gems.\u00a0 You\u2019ll use coins in the hub world to open new levels, and gems will open new paths for more levels.\u00a0 So it\u2019s a bit of a collect-a-thon.\u00a0 You can also unlock new skins and trails for your beetle, but I don\u2019t know how to do that.<\/p>\n<p>As you play, you\u2019ll learn new skills.\u00a0 These include jumping and even double jumping.\u00a0 The neat thing is that your beetle ball will glow certain colors to let you know when you can jump and double jump.\u00a0 When the symbols on your beetle glow yellow, you can jump.\u00a0 But if you touch certain square that charge up your beetle, you\u2019ll glow white and can double jump.\u00a0 You can even jump up walls, which is pretty cool.\u00a0 Another main skill you\u2019ll learn is to glide.\u00a0 You can make your beetle unfold from its ball from and fly for a short while, great for reaching long distances.\u00a0 And you can even slam into the ground to flip switches.\u00a0 You\u2019ll use all these skills in creative ways to reach the end of each level.<\/p>\n<p>Unfortunately, Glyph does have a few problems.\u00a0 Play control felt a little loosey goosey, and I could never seem to stop rolling.\u00a0 Luckily you can control yourself in the air, too.\u00a0 I also wish there were checkpoints because if you touch the sand you must start over from the beginning of the level, which can be pretty frustrating.\u00a0 Luckily any coins you already collected will still be with you, but you will have to gather the keys again.\u00a0 People who don\u2019t like collect-a-thon style games may not like this one, and it does get rather hard pretty quickly.\u00a0 Also wish there was more variety in settings other than desert.\u00a0 But otherwise this is still a pretty decent little marble roller.<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/glyph_screen\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-21515\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_SCREEN.jpg\" alt=\"\" width=\"500\" height=\"329\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_SCREEN-300x197.jpg 300w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2021\/08\/GLYPH_SCREEN-150x99.jpg 150w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>Glyph is rated E-10 with an ESRB descriptor of Fantasy Violence.\u00a0 If your robot beetle touches sand, it explodes and warps back to the beginning, but that\u2019s about as violent as it gets.\u00a0 Reading skill is helpful for the text, and younger gamers may find it too difficult.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One of my favorite arcade games from back in the 80\u2019s was Marble Madness, and I\u2019ve always enjoyed trying out various marble rolling games since then.\u00a0 Whether it be Super Monkey Ball, Marble Blast Ultra, Koronipa, or what have you.\u00a0 So I was pleasantly surprised to find out that Glyph is the same kind of [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":21514,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-21518","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/21518","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=21518"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/21518\/revisions"}],"predecessor-version":[{"id":21520,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/21518\/revisions\/21520"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/21514"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=21518"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=21518"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=21518"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}