{"id":22386,"date":"2022-07-11T00:01:43","date_gmt":"2022-07-11T00:01:43","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=22386"},"modified":"2022-06-15T12:03:37","modified_gmt":"2022-06-15T12:03:37","slug":"thunder-kid-2-null-mission-ps4-ps5-switch-xbox-one-x-s-pc","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2022\/07\/11\/thunder-kid-2-null-mission-ps4-ps5-switch-xbox-one-x-s-pc\/","title":{"rendered":"Thunder Kid 2: Null Mission (PS4, PS5, Switch, Xbox One, X\/S, PC)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/thunder2_box\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-thumbnail wp-image-22377\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_BOX-150x74.jpg\" alt=\"\" width=\"150\" height=\"74\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_BOX-150x74.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_BOX-300x149.jpg 300w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_BOX.jpg 329w\" sizes=\"auto, (max-width: 150px) 100vw, 150px\" \/><\/a>I think this has got to be a world record!\u00a0 <a href=\"http:\/\/www.gamerdad.com\/blog\/2022\/04\/18\/thunder-kid-hunt-for-the-robot-emperor-ps4-ps5-switch-xbox-one-pc\/\"><strong>I had only reviewed the first Thunder Kid game about four months ago<\/strong><\/a>.\u00a0 And we\u2019re already getting a sequel.\u00a0 Granted, I know these may have been PC games first and the releases spread out a little more.\u00a0 But still, I\u2019m reviewing these games on console, so it still feels a little quick!\u00a0 Anyway, Thunder Kid 2 is a 3-D low poly run and gun action game that kind of reminds me of PSOne games like Mega Man Legends.\u00a0 The defeated robots from the first game have banned together again to rebel, and it\u2019s up to Thunder Kid to stop them once again.\u00a0 The game is available on all current consoles and PC, but reviewed on PS4 here.<\/p>\n<p>In the game, you can move in any direction, jump, and hold down a button to fire.\u00a0 And that\u2019s it.\u00a0 You\u2019ll run down corridors shooting robots and avoiding their projectiles.\u00a0 If you get hit three times you\u2019ll have to start at the last checkpoint, but you have unlimited tries.\u00a0 Sometimes defeated robots will leave behind an energy icon that\u2019ll refill your health one notch.\u00a0 And there are also branching pathways and you may find a hidden gold coin if you pick the right one.\u00a0 Not sure what those coins do other than give you something extra to find, though.\u00a0 At the end of each area is a diamond.\u00a0 Snatch it to complete the level, and after a few levels you\u2019ll defeat a boss.<\/p>\n<p>The game kind of gave me some Mega Man vibes.\u00a0 The primitive 3-D graphics made me think of Mega Man Legends.\u00a0 And the way stages are laid out and the fact that you instantly die when you touch spikes made me think of what would happen if a more straightforward Mega Man game was in 3-D.\u00a0 Luckily the play control is very good, and you have lots of control over your jumps, which is nice.\u00a0 I kind of wish the game copied more of Mega Man\u2019s tropes, like a stage select feature or bosses that give you weapons when you defeat them, just to give it a bit more variety.<\/p>\n<p>I didn\u2019t really notice any improvements from the original.\u00a0 Maybe the graphics are slightly better.\u00a0 Like in the city stage, you actually see cars instead of just blocks.\u00a0 And the music is a bit catchier at times.\u00a0 Otherwise it\u2019s just more of the same. \u00a0The difficulty seems to ramp up faster and it\u2019s still as repetitive as ever.\u00a0 But my main problem with this one is it seems more buggy than the first.\u00a0 In the city stage, I could fall off a ledge and still be able to live and shoot, but not move.\u00a0 So I would have to manually restart the level at the last checkpoint.\u00a0 A similar thing happened in the swamp level, so after that I lost interest.<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/thunder2_screen\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-22378\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_SCREEN.jpg\" alt=\"\" width=\"500\" height=\"281\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_SCREEN-300x169.jpg 300w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2022\/06\/THUNDER2_SCREEN-150x84.jpg 150w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>Thunder Kid 2: Null Mission is rated E-10 with an ESRB descriptor of Fantasy Violence.\u00a0 You just shoot robots with lasers, and when you lose a life, you just get knocked back and explode in a flurry of light.\u00a0 Reading skill is helpful for some of the text, and younger gamers may find it too difficult.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I think this has got to be a world record!\u00a0 I had only reviewed the first Thunder Kid game about four months ago.\u00a0 And we\u2019re already getting a sequel.\u00a0 Granted, I know these may have been PC games first and the releases spread out a little more.\u00a0 But still, I\u2019m reviewing these games on console, [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":22377,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-22386","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/22386","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=22386"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/22386\/revisions"}],"predecessor-version":[{"id":22388,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/22386\/revisions\/22388"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/22377"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=22386"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=22386"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=22386"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}