{"id":23539,"date":"2023-05-26T00:01:18","date_gmt":"2023-05-26T00:01:18","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=23539"},"modified":"2023-05-22T11:04:28","modified_gmt":"2023-05-22T11:04:28","slug":"puzzle-bobble-everybubble-switch","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2023\/05\/26\/puzzle-bobble-everybubble-switch\/","title":{"rendered":"Puzzle Bobble Everybubble (Switch)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/bobble_box\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-23537\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2023\/05\/BOBBLE_BOX.jpg\" alt=\"\" width=\"93\" height=\"150\" \/><\/a>I freaking love Puzzle Bobble.\u00a0 It\u2019s one of my top three favorite puzzle games, right on up there with Super Puzzle Fighter II Turbo and plain ol\u2019 Tetris.\u00a0 It\u2019s actually a spin-off of the arcade classic Bubble Bobble, but this is one case where the spin-off ended up being more popular than the original game it was based on!\u00a0 The series was originally called Bust-A-Move in the US, but I\u2019m so glad they changed it back recently because I hated that name. \u00a0Puzzle Bobble just makes more sense.\u00a0 Also, this is one type of game that gets heavily imitated on cell phone devices.\u00a0 I bet Taito wished they would\u2019ve gotten some kind of stricter patent or something (not sure how that works), but their game isn\u2019t entirely original itself either.\u00a0 Anyway, the newest game in the series: Puzzle Bobble Everybubble is now available on Switch!<\/p>\n<p>If you\u2019re not familiar on how to play, the concept is simple.\u00a0 You aim an arrow at the bottom of the screen and fire bubbles upward.\u00a0 When three or more of the same color connect, they pop.\u00a0 Depending on the level, you may need to pop a certain number of bubbles, clear the board, or do so in a time limit.\u00a0 The game is over when the bubbles reach the bottom of the screen.\u00a0 Certain bubbles have powers and properties that do different things when hit.\u00a0 If you clear a color that connects to a cluster below it, you may make them drop for more points.\u00a0 New to the series is the ability to make power-up bubbles drop so you can save them for later.\u00a0 And that\u2019s the basic gist of it.<\/p>\n<p>There are three main modes in the Switch game.\u00a0 Story Mode has you progressing through levels one by one.\u00a0 Hidden in this mode is Baron\u2019s Tower, which is pretty much like an endless mode where you pop bubbles until they reach the bottom.\u00a0 In this mode you can also post your scores to an online leaderboard and unlock harder difficulties.\u00a0 The next mode is Vs. Mode, where you can challenge a CPU player or up to three other local players to a match.\u00a0 And finally is a really cool new mode for the 45<sup>th<\/sup> anniversary of Space Invaders.\u00a0 Yes, the same folks who made Puzzle Bubble also did Space Invaders.\u00a0 Taito is just plain cool.\u00a0 Anyway, in Puzzle Bubble Vs. Space Invaders, they mix the gameplay of both titles so you move left and right and fire bubbles upward to match colors to make them disappear, all the while the bubbles are inching closer to you in Space Invader fashion.\u00a0 Aliens in bubbles can fire at you, and if you get hit you\u2019ll be stunned for a bit.\u00a0 All of these modes can be done with up to four players.<\/p>\n<p>The game does have a few problems.\u00a0 I think it could\u2019ve used more modes or fleshed out the ones they have.\u00a0 For instance, instead of having you compete against one CPU player at a time in Vs. Mode, how about they let you compete a bunch in a row?\u00a0 Also in Story Mode, the stages get really TOUGH very quick!\u00a0 You have to really master this game to finish them.\u00a0 And finally, the game feels more multiplayer centric.\u00a0 Like in the Space Invaders mode, it\u2019s nearly impossible to finish a stage with one player.\u00a0 But otherwise, I still love this game.\u00a0 It pulled me away from Tears of the Kingdom for a bit, so that\u2019s saying something.<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/bobble_screen\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-23538\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2023\/05\/BOBBLE_SCREEN.jpg\" alt=\"\" width=\"500\" height=\"281\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2023\/05\/BOBBLE_SCREEN.jpg 500w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2023\/05\/BOBBLE_SCREEN-300x169.jpg 300w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2023\/05\/BOBBLE_SCREEN-150x84.jpg 150w\" sizes=\"auto, (max-width: 500px) 100vw, 500px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>Nothing violent or objectionable here.\u00a0 You\u2019re just popping colored bubbles.\u00a0 Reading skill is helpful for the text, but not necessary just to play.\u00a0 Younger gamers may need help with the tougher puzzles and levels.\u00a0 Puzzle Bobble Everybubble is rated E for Everyone.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I freaking love Puzzle Bobble.\u00a0 It\u2019s one of my top three favorite puzzle games, right on up there with Super Puzzle Fighter II Turbo and plain ol\u2019 Tetris.\u00a0 It\u2019s actually a spin-off of the arcade classic Bubble Bobble, but this is one case where the spin-off ended up being more popular than the original game [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":23537,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-23539","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/23539","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=23539"}],"version-history":[{"count":2,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/23539\/revisions"}],"predecessor-version":[{"id":23541,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/23539\/revisions\/23541"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/23537"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=23539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=23539"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=23539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}