{"id":5045,"date":"2010-09-10T17:21:16","date_gmt":"2010-09-10T23:21:16","guid":{"rendered":"http:\/\/www.gamingwithchildren.com\/?p=5045"},"modified":"2010-09-10T17:21:16","modified_gmt":"2010-09-10T23:21:16","slug":"metroid-other-m-is-for-mediocre","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2010\/09\/10\/metroid-other-m-is-for-mediocre\/","title":{"rendered":"Metroid: Other M is for Mediocre"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamingwithchildren.com\/wp-content\/uploads\/2010\/09\/SAMUSTHUMB.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-5046\" title=\"SAMUSTHUMB\" src=\"http:\/\/www.gamingwithchildren.com\/wp-content\/uploads\/2010\/09\/SAMUSTHUMB.jpg\" alt=\"\" width=\"136\" height=\"135\" \/><\/a>A few weeks ago I wrote a blog about <strong><a href=\"http:\/\/www.gamingwithchildren.com\/2010\/08\/20\/my-most-memorable-metroid-moments\/\">my most memorable Metroid moments<\/a><\/strong>, in anticipation of Other M. Well, I\u2019ve been playing the new Metroid game for about a week now. I\u2019ve posted comments on message boards and blogs that I was rather disappointed with it, but I never explained why. So I thought I\u2019d make a short blog and do just that.<\/p>\n<p>Now, keep in mind that I don\u2019t HATE Other M. It\u2019s still a decent and playable game. But it doesn\u2019t feel as much of a Metroid game to me. I feel that Retro Studios did a better job with that with their Prime games. You\u2019d THINK I\u2019d prefer a third person over-the-shoulder game more than a FPS styled one, but that\u2019s not the case here.<\/p>\n<p>Of course, the first complaint I have with Other M is the same as most others have had: the cutscenes. They are unnecessary, way too long, look horrible, and interrupt the game flow. I think the Prime games handled the storytelling better by allowing you to scan things. That way it was optional if you didn\u2019t care as much about the storyline.<\/p>\n<p>Like Metroid Fusion, at points in the game they seal off doors in Other M and keep you from exploring around. The exploration and freedom is what I like about Metroid games, and Other M doesn\u2019t have that. There are also a lot of places with invisible walls, which makes it more constricting.<\/p>\n<p>I also don\u2019t care much for the controls. Switching from sideways to pointing at the screen to shoot missiles feels too cumbersome to me. It\u2019s like the game can\u2019t make up its mind as what kind of game it wants to be. The dodging moves and lethal attacks also don\u2019t feel consistent.<\/p>\n<p>You know how in other Metroid games, when you defeat an enemy, energy and missile icons are left behind so you can pick them up and refill your health and missile stock? Well that doesn\u2019t happen in Other M (at least not yet). So basically it feels like one mad dash in order to get to the next save point before you die. You CAN refill your energy in a way, but it\u2019s a pain. When you\u2019re near death, you can stay still and hold the Wii remote up to refill a tiny bit of energy, but you can\u2019t get hit while doing so.<\/p>\n<p>It may seem minor, but another thing that annoyed me was when you are forced to look through Samus\u2019 mask and you can\u2019t move until you find something miniscule on the screen. Ugh! I paid for a Metroid game, not a Hidden Pictures one!<\/p>\n<p>Normally graphics don\u2019t bother me, even if they\u2019re bad. But I will say that I also think Prime\u2019s graphics were better than in Other M.<\/p>\n<p>So anyway, those are some reasons why I\u2019m not really digging Other M like I did the Prime games. And Super Metroid. I wasn\u2019t really a big fan of Team Ninja before, and now I\u2019m definitely not. So Nintendo, let us Texas boys handle your next Metroid again!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few weeks ago I wrote a blog about my most memorable Metroid moments, in anticipation of Other M. Well, I\u2019ve been playing the new Metroid game for about a week now. I\u2019ve posted comments on message boards and blogs that I was rather disappointed with it, but I never explained why. So I thought [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-5045","post","type-post","status-publish","format-standard","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/5045","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=5045"}],"version-history":[{"count":0,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/5045\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=5045"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=5045"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=5045"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}