{"id":8281,"date":"2012-10-17T11:44:58","date_gmt":"2012-10-17T11:44:58","guid":{"rendered":"http:\/\/www.gamerdad.com\/blog\/?p=8281"},"modified":"2012-11-02T13:28:00","modified_gmt":"2012-11-02T13:28:00","slug":"breakquest-extra-evolution-ps-minis","status":"publish","type":"post","link":"http:\/\/www.gamerdad.com\/blog\/2012\/10\/17\/breakquest-extra-evolution-ps-minis\/","title":{"rendered":"BreakQuest: Extra Evolution (PS Minis)"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamerdad.com\/blog\/2012\/10\/17\/breakquest-extra-evolution-ps-minis\/break_box\/\" rel=\"attachment wp-att-8282\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-8282\" title=\"BREAK_BOX\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2012\/10\/BREAK_BOX.jpg\" alt=\"\" width=\"100\" height=\"100\" \/><\/a>BreakQuest: Extra Evolution is a brick-busting paddle and ball game that dares to think outside the \u2018blocks.\u2019 Similar to classics like BreakOut and Arkanoid, move your paddle left and right on the bottom of the screen, ricocheting a ball to hit all the breakable objects in the level. Catch falling power-ups (and avoid power-downs), that fall when you break certain objects or take a long time in a stage. If you let the ball fall to the bottom of the screen, you\u2019ll lose a life. Lose all balls and it\u2019s Game Over.<\/p>\n<p>There are more than 100 levels in the game. Each one has a different visual style and objects to break. And you won\u2019t just be breaking bricks. You\u2019ll be bashing flowers, knobs, spheres, and other shapes. While it is a creative take on a classic, the problem with that is sometimes it\u2019s hard to tell what you can and can\u2019t hit, and when the level will be over. Ball physics also feel a bit wonky; you\u2019ll never know where it\u2019ll rebound when it hits certain objects. Sometimes it\u2019ll bounce off seemingly invisible things, too. Oh that tiny bubble that you thought was part of the background? Yeah, your ball just bounced off of that.<\/p>\n<p>There are tons of power-ups and power-downs, but the game doesn\u2019t tell you what they all do. You can look at the in-game manual to find out by pressing the PS button, but it\u2019s up to you to remember what they do while playing. These pickups can change the shape of your paddle or ball, give you shooting ability, extend your length, and much more. While block breaking enthusiasts may appreciate the creativity behind this take on a classic, I can\u2019t help but think that it feels like someone\u2019s college project. Still, as a PS Minis title that you can download on your PS3, PSP, or Vita, I guess it\u2019s not too bad.<\/p>\n<p><a href=\"http:\/\/www.gamerdad.com\/blog\/2012\/10\/17\/breakquest-extra-evolution-ps-minis\/break_screen\/\" rel=\"attachment wp-att-8283\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-8283\" title=\"BREAK_SCREEN\" src=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2012\/10\/BREAK_SCREEN.jpg\" alt=\"\" width=\"480\" height=\"272\" srcset=\"http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2012\/10\/BREAK_SCREEN.jpg 480w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2012\/10\/BREAK_SCREEN-150x85.jpg 150w, http:\/\/www.gamerdad.com\/blog\/wp-content\/uploads\/2012\/10\/BREAK_SCREEN-300x170.jpg 300w\" sizes=\"auto, (max-width: 480px) 100vw, 480px\" \/><\/a><\/p>\n<p><strong>Kid Factor:<\/strong><\/p>\n<p>Reading skill is helpful for the instructions, but the basic gameplay is pretty easy to figure out just by playing. Some young gamers may get frustrated, impatient, or bored with the high difficulty and simplistic gameplay, though. BreakQuest: Extra Evolution is rated E for Everyone.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>BreakQuest: Extra Evolution is a brick-busting paddle and ball game that dares to think outside the \u2018blocks.\u2019 Similar to classics like BreakOut and Arkanoid, move your paddle left and right on the bottom of the screen, ricocheting a ball to hit all the breakable objects in the level. Catch falling power-ups (and avoid power-downs), that [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":8282,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-8281","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-reviews"],"_links":{"self":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/8281","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/comments?post=8281"}],"version-history":[{"count":4,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/8281\/revisions"}],"predecessor-version":[{"id":8492,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/posts\/8281\/revisions\/8492"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media\/8282"}],"wp:attachment":[{"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/media?parent=8281"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/categories?post=8281"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.gamerdad.com\/blog\/wp-json\/wp\/v2\/tags?post=8281"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}