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> Results: Mario Golf: Toadstool Tour
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Par for the course!Ah, itメs-a him, Mario, is there anything he canメt do? Heメs a plumber, a party animal, tennis pro, and a world-class mascot for a certain Japanese entertainment company. N64 fans remember that heメs also a world class golfer and the good news is, theyメre about to be reminded as Mario Golf hits the GameCube with Toadstool Tour. Toadstool Tour works by offering reasonably solid golf fundamentals, strategy, and physics and combining it with a heaping helping of Nintendo charm and polish. Available from the start you can choose to don the cleats of Mario, Luigi, Donkey Kong, Diddy Kong, Yoshi, a Koopa Troopa, Bowser, Peach, another female character whoメs name escapes me, some sort of weird pink bird-thing, Wario and Waluigi. Each character has his own victory or defeat animation, each has his/her own audio files (Peach hums the Mario theme, Waluigi goes モWaaah!ヤ), and each has their own swinging style. Mario hits straight and narrow, Wario slices, and Donkey Kong has a monster swing that angles dangerously low. You have to take these into account; on some courses youメll need power, a straight lie, or even a good dependable slice, to win the day. The controls couldnメt be easier. The default swing is a simple two-button affair. Hit the A button to start the meter, hit it again when it gets to the target. The AI handles the accuracy for you. Or you can add in this third button press for greater challenge whenever you like. Like any good golf game you drive for show (long drives are easy in this game and youメll typically hit the green with strokes to spare) and putt for dough. Toadstool Tour makes things far more challenging by making putts a bit harder than they need to be, usually because the timing required to hit that second button press is alarmingly short. You can pass it up and hit the button on the return instead (much easier) but nowhere does the game suggest this to you. The left stick lets you aim where youメre hitting, while the right lets you travel along the course and see whatメs ahead. The camera system could be better. These are large, lush, and extremely interesting courses (Donkey Kongメs takes place in the trees! Itメs a real-world golferメs nightmare). But the camera doesnメt free roam very well. Itメs hard to control, limiting, and makes it harder to aim your shot than necessary. The default camera often gets in the way, inexplicably showing your characterメs backside, or a side view, when youメve just made a crucial putt. Itメs less fun making a difficult putt when the only reason you know you made it is the audio cue. Ultimately, thatメs a minor gripe though because the gameplay is solid, the AI is good (it scales upward well and even at the highest difficulty level your opponents will make mistakes that give you a shot at overtaking them), and the courses are genuinely interesting places to play. Thereメs a lot of gameplay here. You can play with up to four players, thereメs a tournament mode, stroke play, match play, character match (which pits you directly against a single AI competitor on a hole-to-hole basis), and skins match. Toadstool Tour contains a nice range of oddball gamemodes you can use for variety or practice. Thereメs Ring Shot, which has you driving balls through giant rings. Coin Shoot, strike the ball as close as you can to coin piles located around the course. Speed Golf, play through the course as fast as possible. And then thereメs my personal favorite, Club Slots. Club Slots is something some golfers might want to try to liven up a favorite public course. Play a slot machine and then play whatever club comes up. Get the putter on the tee? Well, good luck then! Winning matches unlocks new courses and characters to play and the game packs a lot into that little GameCube disc. The audio matches the visuals with bright cheery themes and sound effects. The music is typically catchy and well matched to the game, and it all comes together with the graphics to evoke a fun little cartoon world that isnメt too saccharine sweet (how could a world with snapping giant balls hidden in the bunkers be considered overly sweet?). Nintendo has a design aesthetic and cast of characters almost as interesting as Disney or Warner Brothers, and Mario Golf plays up those rivalries to comic effect. Add in the solid gameplay thatメs a nice alternative, but not really a replacement, for stronger golf games like Hot Shots or Tiger Woods, and you have a great golfing game, perfect for a rainy day or parties around the old GameCube. Kid Factor: Whether youメre into golf or not, whether your spouse is into golf or not, whether the kids are into golf or not and whether your friends are into golf or not, everyone will find this game appealing. Itメs witty, charming, clever, cute, and extremely solid. Itメs easy to pick up and rewards intricate strategy and random button-mashing almost equally well. Thereメs nothing offensive, it teaches a lot about golf in an unobtrusive way, and the extra oddball games are quite a bit of fun. Itメs terrific in single player, but hilarious with up to four people hitting the links and best of all, itメs a wonderful game for kids to play with grownups. ![]() Ages: 4+ ESRB: E-Everyone Developer: Camelot Producer: Nintendo Format For Printing | Tell A Friend | Digg | Slashdot | del.icio.us Home > Review Archive > Video Games > Results: Mario Golf: Toadstool Tour |
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