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> Results: Aedis Eclipse: Generation of Chaos
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The ESRB Says
Fantasy Violence: GamerDad engaged in constant top down non-fatal strategy battles between nameless 'units'. Language: The language is toned down from the original, now only encompassing words like 'hell' and 'damn'. Use of Alcohol: Various captains took respite in taverns and bars - none of the underage students, though. I criticized Generation of Chaos for, well ... generating too much chaos for players who tried to get through it. With a cryptic interface, a tutorial that is mentioned but never happens, and a game that isn't compelling once you actually figure out how to play. Not much of a foundation to build on, but fortunately this is better than the first game in just about every way imaginable. Let me add a caveat clearly that this is a niche game. If the thought of a slow-paced, turn-based strategy game with RPG and RTS elements gets you terribly excited, this might be the game for you. If not, don't read another word - this is not a 'genre broadening' game, not something that shooter fans are going to look back on as the game that brought them over to strategy games. The first game was cryptic and ultimately mediocre for those who persevered. This game still has faults - uneven voice-acting quality, glacial pacing of gameplay, long load times and very slow special effects for skill moves, and so on. And the pseudo-RTS battle system will leave strategy vets feeling a bit cold due to the lack of full control. But most everything else works very well - the tutorial is solid and reveals a game with a decent story (once you get through the massive tutorial that comprises nearly a quarter of the game, that is), solid character, and a deep and varied skill system - you can even take other captains prisoner and decide their fate. Overall it is a pretty solid effort - but the score I'm giving has a bit of a 'tilt' for genre fans. If you aren't already enamored of this type of game you'll probably hate it from the very start. I found it fun and engaging and constantly challenging and well worth the time investment. ![]()
The content of Aedis Eclipse can be summed up as 'battle, talk, battle, fiddle with stuff, battle'. So the balance of content is really related to the violence. The battles are strategy game battles - you tell your units where to go and watch them and hope they don't lose the bloodless battle. You have a captain you can control or let free - neither way is the battle visceral in any way. The language is of the 'hell' and 'damn' type, but is more noticeable because it is almost entire voice-acted. There are numerous cutscenes throughout the game, and there is occasional use of alcohol by adult military officers. Overall it is a very tame game, but I stick with the overall 10+ recommendation mainly because of the overall complexity and content level is intended for older kids.
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