Okinawa Rush (PS4, Switch, Xbox One, PC)

Okinawa Rush is a 2-D martial arts action game that looks like it jumped right off the Super Nintendo.  Or more specifically, it reminds me of NEO GEO games, too.  It’s available on most current consoles and PC, but reviewed on PS4 here.

There are two main modes.  Arcade mode puts you right into the action with minimal story sequences and three selectable characters right off the bat.  Story Mode has more, well, story, as well as a training section with a special tutorial level and mini-challenges.  In both modes, you can move left and right and jump super high, and combos with the directional buttons and attack buttons can make you perform all sorts of punches, kicks, and throws.  You can also pick up and toss weapons at ninjas as well as parry.

Even though checkpoints are frequent, holy cow is this game hard!  And you only get two continues, even on Story Mode, before you have to start the stage over again.  They just throw so much stuff at you.  This game really needs a difficulty selection or something.  That’s why I didn’t get very far and it’s also way I didn’t like the game very much.  I think I would’ve liked it more if it weren’t so brutal, especially since it’s a 16-bit styled game.

Kid Factor:

Okinawa Rush is rated T for Teen with ESRB descriptors of Blood and Gore, Violence, and Use of Tobacco.  You punch and kick and use weapons on all manner of ninjas, and there are pixelated splashes of blood when anyone gets hit.  But it’s no worse than any arcade game from the 90s.  But because of this and the high challenge level, the game is best for older players.

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