Skylanders is super huge here at GamerDad.com, as it is the first of the ‘toys to life’ games to come out. The game series is extremely popular, with a Macy’s Thanksgiving Day Parade balloon and now a new cartoon on Netflix. And now they’ve released the sixth main game in the series! Have you ever wanted to create your own Skylander? Nah, me neither. But when I was a kid, I doodled all sorts of Pac-Man mazes in my school notebook, and created all sorts of imaginary Mega Man bosses. So I imagine kids today would definitely be into creating their own Skylanders. And that’s just what you do in Skylanders Imaginators. It’s available for nearly all the current home game consoles, but reviewed on PS3 here.
Last year, one of the most popular (and fun) downloadable indie games on the Wii U eShop was Runbow. Now you can get it in a physical disc form, with all the DLC and added extras included! There’s also a version called Runbow Pocket Deluxe Edition for the 3DS, but we’re reviewing the Wii U version here. Runbow is a competitive 2-D platformer for up to nine players, and it has a colorful twist. Every second or so, the background will change to a different color, and any platforms or walls that are that same color will blend into the background and disappear, so you’ll have to stay on your toes!
You’ve probably played a variation of this puzzler and not even realized it. In Two or More, the field is full of colored squares. You must drag your finger across as many adjacent same colored blocks as you can. When you do, they’ll disappear and you’ll get points. Only difference between this and the many others like it is that in this one, you must make a path with your finger, not just tap on the squares, so you may not be able to clear all the squares depending on how they are arranged. So it’s a bit trickier. Two or More is available free-to-play (two bucks will remove the ads, though) for download on iOS devices, but reviewed on iPad here.
The theme for all things Pathfinder this fall has been dark and deadly supplements to the game to bring a bit of horror to player’s games. Supplements have been released featuring the covert shenanigans and evil organizations found in Ultimate Intrigue and Villain Codex, the dank and dark setting found in Horror Adventures, and the dark ghostly burdens found in the Haunted Hero Handbook. It is as if the teenaged(1) Pathfinder RPG has entered its Goth stage. There is even a release of miniatures, Deadly Foes, designed to complement these dark tales of woe. Aside from the darker side, the Pathfinder rulebooks have taken a page from cell phone technology and have been shrunk into easier-to-carry paperback editions.
Strange fissures have appeared in the Sonic Boom world, and while trying to seal them up, Sonic and Amy discover that the radiation from the fissures has affected their armband communicators, and now allows the team to have fire and ice attacks. Using their new abilities, Sonic and Co. must track down the source of the fissures (most likely Dr. Eggman), and save their world from strange weather anomalies in this 2-D platforming adventure based on the computer animated TV show.
Dragon Quest Builders mixes the classic Japanese RPG game with the sandbox elements of Minecraft. Combined, they create a story-oriented game that focuses on exploration, combat, and world building. By harvesting resources through exploration and combat, you must use your unique “builder” abilities to save the kingdom. Along the way, you encounter new characters who will join you in your self-made expanding village. Dragon Quest Builders provides Dragon Quest fans a unique take on the Dragon Quest realm (known as Dragon Warriors in the U.S.) and it provides Minecraft (or Terraria) fans a more story focused game. Like combining peanut butter or chocolate, fans of either should find the combination pleasing to the palate.
The first Mission Impossible movie came out way back in 1996. I remember watching it, and it was a decent action flick, but it didn’t compel me to watch any of the sequels. Plus, even though the TV show it was based on was a little before my time, I seem to remember it focusing more on teamwork between the agents, while the movie was just “Tom Cruise Does Everything.” But the movie was certainly popular enough to spawn sequels. And now, your mission, if you choose to build it, is to check out the Mission Impossible Level Pack for LEGO Dimensions. The game is available for nearly all current game consoles, but reviewed on Wii U here.
Touted as a Playstation exclusive, Wayward Sky is a fun little puzzle game that shows off the Playstation VR technology in a beginner friendly format. The game plays like a mix of a standard puzzle video game somehow mixed into a 3D dollhouse sized setting. It provides a fun puzzle experience that isn’t demanding but does show off the 3D aspects of the technology while staying away from experiences that might cause motion sickness. While the game is short, playable in just a few hours, it provides an excellent experience throughout. It holds up as one of the best “beginner” games for the PS VR release, an excellent fit for family-friendly gaming.
Thanks to the success of games like Shovel Knight, there are now many others out there trying to recreate the charm and look of older 8-bit titles. But hardly any attention is given to the monochrome handheld look of what was on the original Game Boy. That is until now, with Pirate Pop Plus. It looks like something out of that era, and even the border looks like the sides of a handheld! In the game, Pete Jr. finds that the Bubble Pirate has trapped villagers in bubbles, and it’s up to you to pop them with your anchor in this game that plays very similarly to arcade classic Buster Bros. (also called Pang in some parts of the world). It’s available as a cross-buy for the Nintendo Wii U and 3DS, meaning if you buy it on one system, you can download it on the other without having to pay for it again. Pirate Pop Plus is reviewed on the Wii U here.
When I was a kid (well I guess it was more like high school), I was really into role-playing video games. I started playing them on the 8-bit Nintendo with titles like Dragon Warrior and Final Fantasy, but I didn’t really get into them until the 16-bit era. And then I was hooked. Games like Final Fantasy 4, Final Fantasy 6, Chrono Trigger, Secret of Mana, Super Mario RPG, Lufia 2, and many others took up most of my gaming time back then. But when the 32-bit days came along, I kind of got out of the loop. College and other commitments kept me from playing RPGs for long hours like I used to, but also the newer RPGs kind of grew up, but my tastes in games didn’t. Sure I would find a few here and there that would interest me, like Final Fantasy 9, Tales of Legendia, and Paper Mario: The Thousand-Year Door, but it’s definitely not like how it used to be. That’s why World of Final Fantasy makes me so happy. It’s like Square-Enix went back and made a Final Fantasy game just for me! (Vita version reviewed here)