Battlefield: Bad Company
Bad Company? I can’t deny it. I thought I was done with the Battlefield series of video games. I delighted in the WWII exploits of 1942 and played some BF: Viet Nam and BF2. When the series went futuristic I bowed out but something – probably the happy faced grenade pin – lured me back. I opened my mail and found the 360 version. “Fine, I’ll trade it maybe and get the PC version.” Wait… there is no PC version?
Game Review: Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress (PSP)
Ninja boy Naruto from the popular Japanese manga comic book and anime cartoon, is embarking on a new PSP adventure. When a mysterious floating castle suddenly appears over the Hidden Leaf Village and threatens to destroy it, it’s up to Naruto and his allies to venture into the fortress of illusion and put a stop to evil.
Review: Metal Gear Solid 4 (PS3)
I’ve reviewed most of the Metal Gear games for GamerDad, and as far as the critical portion goes, this is the easiest review yet:
If you’ve enjoyed previous Metal Gear games, buy it. It’s worth getting a PS3 for if you don’t already have one. If you’ve tried previous games and were turned off, run far away – this is not for you.
I’ll elaborate more inside, as well as give my thoughts on the game (and series) from a parental perspective. And I’ll do it without spoilers!
Game Review: Kung Fu Panda (PS2)
Guitar Hero: On Tour with Children
I love music games and I love Guitar Hero but On Tour is just plain weird. Describing how it works takes far too many words so lets just say it does work, larger hands will have big problems, and the experience is only moderately satisfying. Put simply, the off-hand goes through a strap on a doohickey that fits into the GBA slot. Holding the DS like a book, the right hand clutches a stylus shaped like a guitar pick while the left hits the green, red, yellow, and blue buttons. Orange is missing, but that doesn’t mean going from Medium to Hard is any easier. The left screen shows the notes, the right screen shows guitar strings and you must strum and hit the buttons.
My Weight Loss Coach
While Ubisoft didn’t provide it for me (hint hint) I got to do the write-up for My Weight Loss Coach for the DS. WhatTheyPlay doesn’t let me give a rating or talk quality but I can’t recommend this “game” enough if you’re the type who can be motivated by a game cartridge. (And I’ll cop to that. See, I never ever ever went jogging yet I’m doing it ALL THE TIME IN WII FIT?!?)
Boom Blox with Children
It took a commercial. I’ve had Boom Blox sitting here and I’ve heard the game is good but for some reason, other game have gotten in the way during GamerFamily playtime. Then a commercial came on and I saw my wife’s reaction and smiled, saying: “Uh, I’ve got that one you know. . .” In it went and up we came, here’s a full report.
Buzz Jungle Party – With Children
It was Sunday night and I was knee deep in some Battlefield Bad Company when I heard monkey shines overhead. . . I’ve written a bit about Buzz RoboJam and the Buzz quiz show games in this space before, and my family still loves them. It’s a PS2 series that uses its own controllers. The controllers light up and consist of colored buttons and a big glowing red one at the top. more…
Review: Pokemon Mystery Dungeon: Explorers of Time & Explorers of Darkness (DS)
What if you woke up one day and found out you were a Pokemon? Well that’s just what happens in Pokemon Mystery Dungeon. Take a quiz to find out which Pokemon you’ll be, then team up with a Pokemon buddy who can communicate with you, now that you’re one of them. Together you both decide to form a rescue team to save Pokemon who are in danger.
RPGWatch: The Whole Game in My Hand #9
Late in 2005 some friends at RPGDot came to me with the idea to do summary articles on the state on RPG gaming on the major handhelds. The release of the DS and particularly the PSP had intrigued many RPG fans who were not interested in consoles (wait, that sounds like me!), and so I put together three articles – one for the GBA, one for the DS and the last one for the PSP. The articles were very well received and when RPGWatch launched late in 2006, I was asked to update the state of handheld RPG’s once more. That is how ‘The Whole Game in My Hand’ was born.


